shipperx: (OUAT Regina)
[personal profile] shipperx
Saw Nutmeg3 mention this the other day.  I hadn't heard about it,  so I googled.

This is a good article covering the (hella sexist) controversy:  The Future of Culture Wars is Here, And It's Gamergate

Excerpt:
...This is how a very few people can get their way, and the use of this technique is one of the many similarities between Gamergate and the ever-present aggrieved reactionaries whose most recent manifestation is the Tea Party.

This isn't a complex jump. Like, say, the Christian right, which came together through the social media of its day—little-watched television broadcasts, church bulletins, newsletters—or the Tea Party, which found its way through self-selection on social media and through back channels, Gamergate, in the main, comprises an assortment of agitators who sense which way the winds are blowing and feel left out. {...}  A more important resemblance to the Tea Party, is in the way in which it's focused the anger of people who realize the world is changing, and not necessarily to their benefit.

The default assumption of the gaming industry has always been that its customer is a young, straight, middle-class white man, and so games have always tended to cater to the perceived interests of this narrow demographic. Gamergate is right about this much: When developers make games targeting or even acknowledging other sorts of people, and when video game fans say they want more such games, this actually does represent an assault on the prerogatives of the young, middle-class white men who mean something very specific when they call themselves gamers. Gamergate offers a way for this group, accustomed to thinking of themselves as the fixed point around which the gaming-industrial complex revolves, to stage a sweeping counteroffensive in defense of their control over the medium. The particulars may be different, and the stakes may be infinitely lower, but the dynamic is an old one, the same one that gave rise to the Know Nothing Party and the anti-busing movement and the Moral Majority. And this is the key to understanding Gamergate: There actually is a real conflict here, something like the one perceived by the Tea Partier waving her placard about the socialist Muslim Kenyan usurper in the White House.

There is a reason why, in all the Gamergate rhetoric, you hear the echoes of every other social war staged in the last 30 years: overly politically correct, social-justice warriors, the media elite, gamers are not a monolith. There is also a reason why so much of the rhetoric amounts to a vigorous argument that Being a gamer doesn't mean you're sexist, racist, and stupid—a claim no one is making. Co-opting the language and posture of grievance is how members of a privileged class express their belief that the way they live shouldn't have to change, that their opponents are hypocrites and perhaps even the real oppressors. This is how you get St. Louisans sincerely explaining that Ferguson protestors are the real racists, and how you end up with an organized group of precisely the same video game enthusiasts to whom an entire industry is catering honestly believing that they're an oppressed minority. From this kind of ideological fortification, you can stage absolutely whatever campaigns you deem necessary..." 

Full article here

Date: 2014-10-21 02:48 am (UTC)
From: [identity profile] thedabara-cds.livejournal.com
Wow, thanks for linking that article!

Date: 2014-10-21 03:51 am (UTC)
rahirah: (Default)
From: [personal profile] rahirah
Yep. The more things change... :P

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